Multi-agent Differential Games

Deception by Motion

Trading Information with Position in Dynamic Games

The objective of this research is to explore the mechanism for deception in dynamic games where the signaling from the deceiving player comes directly through its motion.  Unlike existing works that measure deceptiveness through the opponent’s ability to make an accurate inference, we focus on the efficacy of deception through its contribution to the underlying mission objective. This will be done by considering explicit models of adversarial actions. Furthermore, we will study security strategies for the deceiving player so that it does not rely on the knowledge of the deceived player’s inference policy.

Student: Vi Rostobaya, James Berneburg

Heterogeneous Roles

Team Behaviors Beyond "Divide and Conquer"

This project studies effective teaming behaviors that arise in adversarial engagements. Specifically, the objective is to develop cooperative strategies for a team of mobile agents to support each other towards an overall mission, by possibly taking sacrificial roles. Such a cooperation is one step beyond a group coordination method that performs tasks simply by “divide and conquer.” 

Student: Goutam Das

Perimeter Defense Game

Scalable Analysis for Team vs. Team Engagements

As the large-scale deployment of multiple autonomous agents becomes more practical, maintaining security against adversarial autonomous swarms becomes important in both civilian and military defense applications. Driven by this motivation, we study pursuit-evasion games (PEGs), where we developed a decomposition method that reduces a complex problem into smaller tractable pieces.